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#include <stdint.h>
void md5_compress(uint32_t state[static 4], const uint8_t block[static 64]) {
#define LOADSCHEDULE(i) \
schedule[i] = (uint32_t)block[i * 4 + 0] << 0 \
| (uint32_t)block[i * 4 + 1] << 8 \
| (uint32_t)block[i * 4 + 2] << 16 \
| (uint32_t)block[i * 4 + 3] << 24;
uint32_t schedule[16];
LOADSCHEDULE( 0)
LOADSCHEDULE( 1)
LOADSCHEDULE( 2)
LOADSCHEDULE( 3)
LOADSCHEDULE( 4)
LOADSCHEDULE( 5)
LOADSCHEDULE( 6)
LOADSCHEDULE( 7)
LOADSCHEDULE( 8)
LOADSCHEDULE( 9)
LOADSCHEDULE(10)
LOADSCHEDULE(11)
LOADSCHEDULE(12)
LOADSCHEDULE(13)
LOADSCHEDULE(14)
LOADSCHEDULE(15)
#define ROTL32(x, n) (((0U + (x)) << (n)) | ((x) >> (32 - (n)))) // Assumes that x is uint32_t and 0 < n < 32
#define ROUND0(a, b, c, d, k, s, t) ROUND_TAIL(a, b, d ^ (b & (c ^ d)), k, s, t)
#define ROUND1(a, b, c, d, k, s, t) ROUND_TAIL(a, b, c ^ (d & (b ^ c)), k, s, t)
#define ROUND2(a, b, c, d, k, s, t) ROUND_TAIL(a, b, b ^ c ^ d , k, s, t)
#define ROUND3(a, b, c, d, k, s, t) ROUND_TAIL(a, b, c ^ (b | ~d) , k, s, t)
#define ROUND_TAIL(a, b, expr, k, s, t) \
a = 0U + a + (expr) + UINT32_C(t) + schedule[k]; \
a = 0U + b + ROTL32(a, s);
uint32_t a = state[0];
uint32_t b = state[1];
uint32_t c = state[2];
uint32_t d = state[3];
ROUND0(a, b, c, d, 0, 7, 0xD76AA478)
ROUND0(d, a, b, c, 1, 12, 0xE8C7B756)
ROUND0(c, d, a, b, 2, 17, 0x242070DB)
ROUND0(b, c, d, a, 3, 22, 0xC1BDCEEE)
ROUND0(a, b, c, d, 4, 7, 0xF57C0FAF)
ROUND0(d, a, b, c, 5, 12, 0x4787C62A)
ROUND0(c, d, a, b, 6, 17, 0xA8304613)
ROUND0(b, c, d, a, 7, 22, 0xFD469501)
ROUND0(a, b, c, d, 8, 7, 0x698098D8)
ROUND0(d, a, b, c, 9, 12, 0x8B44F7AF)
ROUND0(c, d, a, b, 10, 17, 0xFFFF5BB1)
ROUND0(b, c, d, a, 11, 22, 0x895CD7BE)
ROUND0(a, b, c, d, 12, 7, 0x6B901122)
ROUND0(d, a, b, c, 13, 12, 0xFD987193)
ROUND0(c, d, a, b, 14, 17, 0xA679438E)
ROUND0(b, c, d, a, 15, 22, 0x49B40821)
ROUND1(a, b, c, d, 1, 5, 0xF61E2562)
ROUND1(d, a, b, c, 6, 9, 0xC040B340)
ROUND1(c, d, a, b, 11, 14, 0x265E5A51)
ROUND1(b, c, d, a, 0, 20, 0xE9B6C7AA)
ROUND1(a, b, c, d, 5, 5, 0xD62F105D)
ROUND1(d, a, b, c, 10, 9, 0x02441453)
ROUND1(c, d, a, b, 15, 14, 0xD8A1E681)
ROUND1(b, c, d, a, 4, 20, 0xE7D3FBC8)
ROUND1(a, b, c, d, 9, 5, 0x21E1CDE6)
ROUND1(d, a, b, c, 14, 9, 0xC33707D6)
ROUND1(c, d, a, b, 3, 14, 0xF4D50D87)
ROUND1(b, c, d, a, 8, 20, 0x455A14ED)
ROUND1(a, b, c, d, 13, 5, 0xA9E3E905)
ROUND1(d, a, b, c, 2, 9, 0xFCEFA3F8)
ROUND1(c, d, a, b, 7, 14, 0x676F02D9)
ROUND1(b, c, d, a, 12, 20, 0x8D2A4C8A)
ROUND2(a, b, c, d, 5, 4, 0xFFFA3942)
ROUND2(d, a, b, c, 8, 11, 0x8771F681)
ROUND2(c, d, a, b, 11, 16, 0x6D9D6122)
ROUND2(b, c, d, a, 14, 23, 0xFDE5380C)
ROUND2(a, b, c, d, 1, 4, 0xA4BEEA44)
ROUND2(d, a, b, c, 4, 11, 0x4BDECFA9)
ROUND2(c, d, a, b, 7, 16, 0xF6BB4B60)
ROUND2(b, c, d, a, 10, 23, 0xBEBFBC70)
ROUND2(a, b, c, d, 13, 4, 0x289B7EC6)
ROUND2(d, a, b, c, 0, 11, 0xEAA127FA)
ROUND2(c, d, a, b, 3, 16, 0xD4EF3085)
ROUND2(b, c, d, a, 6, 23, 0x04881D05)
ROUND2(a, b, c, d, 9, 4, 0xD9D4D039)
ROUND2(d, a, b, c, 12, 11, 0xE6DB99E5)
ROUND2(c, d, a, b, 15, 16, 0x1FA27CF8)
ROUND2(b, c, d, a, 2, 23, 0xC4AC5665)
ROUND3(a, b, c, d, 0, 6, 0xF4292244)
ROUND3(d, a, b, c, 7, 10, 0x432AFF97)
ROUND3(c, d, a, b, 14, 15, 0xAB9423A7)
ROUND3(b, c, d, a, 5, 21, 0xFC93A039)
ROUND3(a, b, c, d, 12, 6, 0x655B59C3)
ROUND3(d, a, b, c, 3, 10, 0x8F0CCC92)
ROUND3(c, d, a, b, 10, 15, 0xFFEFF47D)
ROUND3(b, c, d, a, 1, 21, 0x85845DD1)
ROUND3(a, b, c, d, 8, 6, 0x6FA87E4F)
ROUND3(d, a, b, c, 15, 10, 0xFE2CE6E0)
ROUND3(c, d, a, b, 6, 15, 0xA3014314)
ROUND3(b, c, d, a, 13, 21, 0x4E0811A1)
ROUND3(a, b, c, d, 4, 6, 0xF7537E82)
ROUND3(d, a, b, c, 11, 10, 0xBD3AF235)
ROUND3(c, d, a, b, 2, 15, 0x2AD7D2BB)
ROUND3(b, c, d, a, 9, 21, 0xEB86D391)
state[0] = 0U + state[0] + a;
state[1] = 0U + state[1] + b;
state[2] = 0U + state[2] + c;
state[3] = 0U + state[3] + d;
}
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